ttt Changes

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Showing 389 changes during March 2018, totaling 1,227 changed files with 416,757 additions and 23,639 deletions by 3 contributors.

TTT Changelog - March 31st, 2018

2 changes 2 changed files 12 additions 1 deletion 2 contributors

  • 2:34 pm
    UPDATED
    Re-Enable death pioup for reporting
  • 1:12 am
    FIXED
    Maybe fix some crashes possibly

TTT Changelog - March 30th, 2018

1 change 1 changed file 1 addition 1 deletion 1 contributor

  • 2:05 pm
    FIXED
    Try to fix contracts changing yet again for real this time

TTT Changelog - March 28th, 2018

1 change 1 changed file 1 addition 1 deletion 1 contributor

  • 2:09 am
    FIXED
    Fix contracts for real last time

TTT Changelog - March 27th, 2018

3 changes 3 changed files 7 additions 5 deletions 1 contributor

  • 9:34 pm
    FIXED
    Fix eggs spawning in walls n stuff xo
  • 7:20 pm
    FIXED
    Fix overflow disconnect for support shop packages
  • 4:07 am
    FIXED
    Fix role color error

TTT Changelog - March 26th, 2018

24 changes 242 changed files 3456 additions 305 deletions 3 contributors

  • 10:56 pm
    NEW
    Undo new crosshair - merged too early
  • 10:44 pm
    UPDATED
    Easter chances greater than less than sign lol
  • 9:36 pm
    UPDATED
    Super accurate crosshair for spread
  • 7:44 pm
    UPDATED
    Get easter items ready
  • 7:35 pm
    UPDATED
    Jester has 20% spawn rate
  • 7:31 pm
    UPDATED
    Sk only has 40% of being created per round
  • 7:03 pm
    UPDATED
    TTC: radar has 4 second cooldown
  • 7:03 pm
    UPDATED
    Killer's radar works properly now
  • 6:51 pm
    UPDATED
    Secret content that may or may not ever be used
  • 6:50 pm
    UPDATED
    Undo some default color changes
  • 6:46 pm
    UPDATED
    Update supporter shop for easter baskets
  • 5:55 pm
    UPDATED
    Beacon lightning
  • 5:55 pm
    UPDATED
    Make it more obvious that you can scroll on the contract leaderboard cause some people still dont get it
  • 5:14 pm
    ADDED
    Add easter content to downloads
  • 4:38 pm
    UPDATED
    Phoenix white for now
  • 4:04 pm
    UPDATED
    Ttc tutorial
  • 1:32 pm
    UPDATED
    Changing names kills you now
  • 1:10 pm
    FIXED
    Fix error
  • 1:07 pm
    UPDATED
    Attempt to unify role colors
  • 3:39 am
    FIXED
    Fixed fixing name fixing
  • 2:12 am
    FIXED
    Fix some contracts
  • 2:02 am
    UPDATED
    Gamble panel valid check
  • 1:51 am
    UPDATED
    Change rewards more
  • 1:08 am
    UPDATED
    More contract stuff

TTT Changelog - March 25th, 2018

27 changes 49 changed files 1683 additions 689 deletions 3 contributors

  • 11:38 pm
    FIXED
    Really fix error
  • 11:36 pm
    FIXED
    Fix contracts error
  • 11:28 pm
    UPDATED
    Increase rewards in contracts
  • 11:24 pm
    FIXED
    Increase rewards for contracts and fix rightful kills for TTC
  • 11:21 pm
    UPDATED
    Make switching contracts smoother
  • 11:18 pm
    UPDATED
    Hitman can no longer get a jester target, can kill jesters and killers without penalties
  • 11:14 pm
    UPDATED
    Hitman takes 75 damage on non-hit kill
  • 11:03 pm
    UPDATED
    Xenomorph -> phoenix
  • 9:51 pm
    UPDATED
    Jester should be able to fire bullets now
  • 9:37 pm
    UPDATED
    Arrows now dissipate after 5 seconds if it hits something other than player
  • 9:25 pm
    UPDATED
    Update beacon - beacon lightning will have black outlines until next gmod update
  • 8:48 pm
    UPDATED
    Jester can no longer dragonborn
  • 8:34 pm
    UPDATED
    Same for ttt
  • 8:24 pm
    FIXED
    Fix bot error, change rightful kill to hook
  • 7:30 pm
    ADDED
    Add Serial Killer to rightful kills for TTC
  • 7:22 pm
    UPDATED
    Serverside optimizing
  • 7:00 pm
    FIXED
    Fix contracts forsenE
  • 6:58 pm
    UPDATED
    Make contracts actually update forsenE
  • 6:51 pm
    UPDATED
    Don't draw spawn items
  • 6:50 pm
    UPDATED
    Don't draw spawn items for now
  • 6:47 pm
    ADDED
    Add finished contracts
  • 6:44 pm
    ADDED
    Add contracts
  • 6:32 pm
    UPDATED
    Materials commands for master branch
  • 6:29 pm
    FIXED
    M, !rm, !materials, !textures, !reloadmats, !reloadmaterials commands reload the materials to fix missing textures
  • 2:02 pm
    FIXED
    Fix gamble err on spawn
  • 1:07 am
    UPDATED
    Shotty range testing
  • 1:06 am
    UPDATED
    Shotty range testing

TTT Changelog - March 24th, 2018

5 changes 7 changed files 286 additions 125 deletions 3 contributors

  • 11:21 pm
    UPDATED
    Change bounties menu to challenges menu
  • 11:19 pm
    UPDATED
    Replace bounties menu with challenges menu cause i shouldn't have pushed that last change so now you need this half working menu but it's ok you shouldn't see it unless we push dev to live for some reason. Which should be fine but it would look weird since contracts isn't finished yet
  • 11:00 pm
    UPDATED
    Start contracts
  • 1:12 pm
    FIXED
    Fix query error
  • 8:07 am
    FIXED
    Fix query error

TTT Changelog - March 23rd, 2018

2 changes 2 changed files 6 additions 2 deletions 2 contributors

TTT Changelog - March 22nd, 2018

4 changes 7 changed files 1453 additions 695 deletions 1 contributor

  • 11:24 pm
    UPDATED
    Spring inventory theme (togglable in settings) - cya winter
  • 9:54 pm
    UPDATED
    Hide moat.gg at the beginning of names when looking at someone
  • 9:44 pm
    UPDATED
    Hide moat.gg in names when looking at a player
  • 9:35 pm
    FIXED
    Fix a hud error

TTT Changelog - March 21st, 2018

5 changes 6 changed files 69 additions 241 deletions 1 contributor

  • 8:17 pm
    ADDED
    Add option to force mapvote on all servers at once through global chat
  • 8:06 pm
    FIXED
    Fix lag
  • 7:08 pm
    ADDED
    Add moat to whitelist
  • 7:07 pm
    ADDED
    Add global announcements
  • 6:34 pm
    FIXED
    Fix nsa logs mines logging

TTT Changelog - March 20th, 2018

2 changes 2 changed files 4 additions 4 deletions 1 contributor

  • 4:14 am
    UPDATED
    Explosive nerf a bit
  • 3:34 am
    UPDATED
    Explosive changes: 31-60% per quarter second with each shot capped at 25% for low rpm, damage 13.37 to 42

TTT Changelog - March 19th, 2018

30 changes 47 changed files 489 additions 742 deletions 2 contributors

  • 8:37 pm
    FIXED
    Fix loadout err
  • 8:36 pm
    UPDATED
    Loadout err
  • 5:48 pm
    UPDATED
    Elimite terrorists
  • 5:45 pm
    UPDATED
    Push bounty changes to live servers
  • 5:42 pm
    UPDATED
    Do the same above to master
  • 5:39 pm
    FIXED
    Shift clicking an inventory icon now rebuilds it - will fix most instances of icons being ERROR signs
  • 4:51 pm
    ADDED
    Add chance for high-end item when completing a bounty (1 in 10 for tier 1, 1 in 5 for tier 2, and 1 in 2 for tier 3)
  • 4:42 pm
    FIXED
    Fix chat error
  • 4:36 pm
    FIXED
    Fix random rounds ironsight error
  • 4:35 pm
    FIXED
    Fix blink making user visible during invisible traitor rounds + hide traitor shadows during invis traitor rounds
  • 4:26 pm
    UPDATED
    Loadout Networking Optimization
  • 2:21 pm
    UPDATED
    Increase clip size of some bows
  • 2:18 pm
    UPDATED
    Buff bows
  • 12:34 pm
    UPDATED
    Better range configuration for the future + spas testing
  • 12:14 pm
    ADDED
    Veteran bullets = 5, need to add veteran obtaining more bullets after rightful kills
  • 9:06 am
    UPDATED
    Msbs changes
  • 9:05 am
    UPDATED
    Msbs changes again
  • 9:02 am
    UPDATED
    Explosives now also have a 85% chance cap per shot
  • 9:00 am
    UPDATED
    M16 changes
  • 8:50 am
    UPDATED
    Msbs buff
  • 8:28 am
    UPDATED
    Try to balance some other guns
  • 8:19 am
    UPDATED
    Explosive can now go to 15 to 35%
  • 8:05 am
    FIXED
    Fix some talent code bug, and change explosive to be rpm based
  • 1:58 am
    UPDATED
    Pump shotgun higher damage lower pellets
  • 1:56 am
    UPDATED
    Benelli hash higher pellet, lower damage
  • 1:55 am
    UPDATED
    Revert xm1014 spread and change delay on shotguns again
  • 1:34 am
    UPDATED
    Update veteran gun
  • 12:18 am
    UPDATED
    Ok yes way too much range on shotguns now
  • 12:11 am
    UPDATED
    Another range update
  • 12:06 am
    UPDATED
    Veteran gun not ass maybe

TTT Changelog - March 18th, 2018

8 changes 12 changed files 65 additions 28 deletions 1 contributor

  • 11:59 pm
    FIXED
    Fix error in role selector
  • 11:42 pm
    UPDATED
    Change range scaling
  • 10:28 pm
    FIXED
    Fix predator blade lag compensation
  • 9:58 pm
    FIXED
    Fix remnants of bodyguard protecting doctor
  • 9:55 pm
    FIXED
    Fix roles
  • 9:17 pm
    UPDATED
    Bodyguard becomes detective with max of 25 health after detectives die
  • 9:15 pm
    UPDATED
    Allow veteran to switch from revolver
  • 9:10 pm
    UPDATED
    Update serial killer to have killstreaks

TTT Changelog - March 17th, 2018

8 changes 8 changed files 11 additions 10 deletions 2 contributors

  • 10:31 pm
    UPDATED
    Update hitbox code
  • 8:05 pm
    UPDATED
    Increase shotgun range a tad (post nerf) - dev only
  • 9:00 am
    UPDATED
    Same to dev
  • 8:59 am
    FIXED
    Fix velkons loadout code
  • 7:37 am
    UPDATED
    Do the same on main servers
  • 7:37 am
    DISABLED
    Disable gift packages from level up drops for now
  • 12:23 am
    UPDATED
    Do the same to dev
  • 12:22 am
    FIXED
    Fix auto deconstructing gifts lmao (sorry xoxo)

TTT Changelog - March 16th, 2018

7 changes 26 changed files 637 additions 274 deletions 1 contributor

  • 11:11 pm
    UPDATED
    Do the same to dev
  • 11:10 pm
    FIXED
    Fix error that caused dead players to speak to living sometimes
  • 9:43 pm
    UPDATED
    Finish Gift Packages
  • 3:43 pm
    UPDATED
    Perform machine learning algorithms to enhance the neural network for gender positive drop rates
  • 1:02 pm
    UPDATED
    Initialize empty packages
  • 9:02 am
    UPDATED
    All Buckshot weapons now have 1/3 the range they did before, also lowered delay by 0.2 secs (was 0.7)
  • 8:53 am
    UPDATED
    Balance Bounty Rewards <3

TTT Changelog - March 15th, 2018

24 changes 62 changed files 277 additions 213 deletions 2 contributors

  • 8:05 pm
    FIXED
    Fix radar
  • 7:17 pm
    NEW
    Veteran still has all his regular weapons with his new one
  • 7:16 pm
    UPDATED
    Radar updates every 10 seconds
  • 7:15 pm
    UPDATED
    Killer gets radar and body armor
  • 7:13 pm
    UPDATED
    Survivor gets 75 health per player in the round, only gets health once
  • 7:10 pm
    UPDATED
    Bodyguard no longer protects doctors
  • 7:09 pm
    UPDATED
    Allow hitmans to talk to traitors in text
  • 6:53 pm
    UPDATED
    Attempt to make only people who can use credits able to get credits
  • 6:30 pm
    FIXED
    Fix errors
  • 6:15 pm
    UPDATED
    Make sure hitboxes don't block traces
  • 6:02 pm
    UPDATED
    Rever play dead taunt changes
  • 6:00 pm
    UPDATED
    Make hitboxes better hopefully
  • 5:12 pm
    UPDATED
    Nerfed benelli accuracy & range
  • 5:06 pm
    ADDED
    Changed shotguns one second delay addition to 0.7 xoxo
  • 3:53 pm
    FIXED
    Fix bad code xoxo
  • 3:48 pm
    FIXED
    Fix laaau error
  • 3:37 pm
    UPDATED
    Increased every shotgun's delay by 1 second
  • 1:07 pm
    UPDATED
    Update supporter shop
  • 1:06 pm
    UPDATED
    Double XP is now Quadra XP
  • 1:00 pm
    UPDATED
    Lower bounty rewards TEMPORARILY
  • 1:00 pm
    UPDATED
    Lower bounty rewards TEMPORARILY
  • 7:00 am
    UPDATED
    All buckshot weapons now have no headshot multiplier
  • 4:29 am
    REMOVED
    Remove debug thing
  • 4:09 am
    ADDED
    Mount addons in loading screen if joining TTC

TTT Changelog - March 14th, 2018

6 changes 6 changed files 163 additions 89 deletions 2 contributors

  • 9:29 pm
    FIXED
    Attempt to fix play dead taunt #2
  • 7:41 pm
    UPDATED
    Make doctor's isvalidtarget code uniform with other code
  • 7:38 pm
    FIXED
    Attempt to fix hitman having invalid target after target disconnects
  • 7:37 pm
    UPDATED
    Make hitbox code better
  • 5:32 pm
    ADDED
    Add player hitbox improvements as well as test command
  • 4:22 am
    UPDATED
    Rifle spread = 0.000001 (last change I think, blame suess)

TTT Changelog - March 13th, 2018

7 changes 11 changed files 53 additions 40 deletions 2 contributors

  • 10:41 pm
    UPDATED
    Rifle spread = 0.00001
  • 8:14 pm
    UPDATED
    Rifle spread = 0 blame suess
  • 12:17 pm
    UPDATED
    Update role saving
  • 9:21 am
    FIXED
    Fix unban err message
  • 9:20 am
    FIXED
    Fix unban err message
  • 8:32 am
    FIXED
    Attempt to fix doctor
  • 7:48 am
    FIXED
    Fix explosions on hitreg

TTT Changelog - March 12th, 2018

19 changes 34 changed files 506 additions 338 deletions 2 contributors

  • 10:51 pm
    FIXED
    Fix Ban Message
  • 9:33 pm
    FIXED
    Fix SQL Related Crashes? :PogChamp:
  • 6:18 pm
    REMOVED
    Remove +10 units and prints
  • 6:13 pm
    UPDATED
    Hitregv3
  • 5:16 pm
    UPDATED
    Revert "Revert "Merge branch 'lag-compensation' into dev""
  • 5:13 pm
    UPDATED
    Revert "Merge branch 'lag-compensation' into dev"
    UPDATED
    Changes made to 5f630f088fdeceb4284da203199a2d77f3bc8623.
  • 4:50 pm
    UPDATED
    Revert "Merge pull request #87 from moat7/revert-86-lag-compensation"
  • 4:45 pm
    UPDATED
    Ttt hitreg #4
  • 3:50 pm
    UPDATED
    Revert "ttt hitreg #3"
  • 3:37 pm
    UPDATED
    Ttt hitreg #3
  • 11:32 am
    UPDATED
    Hitreg test #2
  • 11:10 am
    NEW
    Make new hitreg not lag
  • 11:04 am
    FIXED
    Attempt to fix hitreg lag while shooting
  • 11:00 am
    FIXED
    Remove new hitreg until lag is fixed
  • 10:36 am
    UPDATED
    Attempt to make hitreg not as bad
  • 9:17 am
    UPDATED
    Update to "active session on another server detected"
  • 9:16 am
    UPDATED
    Update to "active session on another server detected"
  • 8:43 am
    FIXED
    REALLY fix weapon xp
  • 8:41 am
    FIXED
    REALLY fix weapon xp

TTT Changelog - March 11th, 2018

35 changes 110 changed files 2928 additions 6951 deletions 2 contributors

  • 7:04 pm
    FIXED
    Fix killmessages
  • 6:28 pm
    FIXED
    Fix doctor
  • 6:20 pm
    UPDATED
    Update kill messages for terrorcity
  • 5:12 pm
    UPDATED
    Hitman hud is better
  • 5:06 pm
    UPDATED
    Make jester speedup based on player count: max(3, 1 + NumberOfPlayers() * 0.175)
  • 5:03 pm
    UPDATED
    Change hitman hud to show below targetid
  • 4:57 pm
    UPDATED
    Hitman should no longer get spectator targets
  • 4:56 pm
    FIXED
    Fix doctor being able to revive alive people and being able to revive when dead
  • 3:52 pm
    FIXED
    Add hitman and fix some other role issues
  • 3:49 pm
    FIXED
    Fix Weapon XP
  • 3:33 pm
    FIXED
    Fix rank restriction on VIP server since TTC beta
  • 3:20 pm
    UPDATED
    Stream and cache damagelog sounds
  • 3:12 pm
    REMOVED
    Remove sound/ui/vote_* from download list
  • 2:34 pm
    REMOVED
    Remove debug print
  • 2:32 pm
    REMOVED
    Remove Old Donation System
  • 2:32 pm
    UPDATED
    No idea
  • 2:32 pm
    REMOVED
    Remove old donation system
  • 2:29 pm
    UPDATED
    Make jester not able to fire any bullets
  • 2:17 pm
    FIXED
    Sql-fix
  • 2:00 pm
    FIXED
    Sql fix
  • 1:45 pm
    FIXED
    Fix New SQL Errors
  • 1:42 pm
    UPDATED
    Jester 5x -> 3x
  • 12:42 pm
    FIXED
    Fix jester dying and traitors living making round end after time limit
  • 12:32 pm
    FIXED
    Fix weapon exp in terrorcity
  • 12:03 pm
    UPDATED
    Move everything to 1 db + store the shit footsies needs
  • 11:45 am
    ADDED
    Readd jester 5x speed changes
  • 11:27 am
    UPDATED
    Revert "Revert "change jester - jester now makes time go by 5x as fast and no winners = jester win""
  • 11:23 am
    UPDATED
    Revert "change jester - jester now makes time go by 5x as fast and no winners = jester win"
    UPDATED
    This reverts commit a4cd39f411b11f6f6f8be8557bbec552fa384a80.
  • 11:11 am
    FIXED
    REALLY fix karma (!)
  • 11:05 am
    UPDATED
    Change jester - jester now makes time go by 5x as fast and no winners = jester win
  • 9:32 am
    FIXED
    Fix karma (?)
  • 9:07 am
    ADDED
    Add print
  • 8:29 am
    FIXED
    Fix jester message after latest update
  • 8:27 am
    UPDATED
    Init global sql + inventory usage
  • 5:46 am
    UPDATED
    Allow terrorcity to be loaded from terrortown

TTT Changelog - March 10th, 2018

24 changes 37 changed files 1428 additions 1165 deletions 3 contributors

  • 4:58 pm
    FIXED
    Fix loadout switching issue
  • 4:46 pm
    FIXED
    Try 2 fix bug
  • 4:35 pm
    REMOVED
    Remove debugging from loadouts
  • 4:34 pm
    ADDED
    Add loadouts
  • 12:36 pm
    FIXED
    Fix survivor
  • 12:12 pm
    UPDATED
    Restructure xenomorph and bodyguard code
  • 12:11 pm
    ADDED
    Add tc_cheatrole
  • 12:11 pm
    FIXED
    Fix jester damaging people
  • 5:50 am
    UPDATED
    Normal server compatibility with hud
  • 3:17 am
    UPDATED
    Nerf p90 damage to 12 - was 14
  • 2:25 am
    UPDATED
    Display who killed the jester
  • 2:17 am
    FIXED
    Fix Radar
  • 1:49 am
    FIXED
    Fix scoreboard colors
  • 1:34 am
    FIXED
    Fix bodyguard err
  • 1:20 am
    UPDATED
    Nerf Shotgun Damage to 11 from 13
  • 1:20 am
    UPDATED
    Nerf M16 Headshot Damage to 2x instead of 2.6x
  • 1:16 am
    DISABLED
    Disable report popup on death since this is a TESTING SERVER
  • 1:14 am
    FIXED
    Fix survivor
  • 1:06 am
    NEW
    Update killcards to display new roles
  • 1:05 am
    NEW
    Update killcards to display new roles
  • 12:56 am
    FIXED
    Fix hud pickup error
  • 12:51 am
    UPDATED
    Give veteran weapon if revived by doctor
  • 12:47 am
    FIXED
    Fix scoring background not being white
  • 12:23 am
    DISABLED
    Disable karma for now

TTT Changelog - March 9th, 2018

45 changes 90 changed files 4333 additions 7051 deletions 2 contributors

  • 11:58 pm
    FIXED
    Fix veteran loadout
  • 11:11 pm
    DISABLED
    Disable Hitman for Beta (THIS IS THE FINAL CHANGE I THINK)
  • 11:10 pm
    UPDATED
    Final Terror City Beta Changes
  • 10:31 pm
    NEW
    Custom HUD support for new roles
  • 10:28 pm
    ADDED
    Finish doctor + add beta branding + disable popups for now
  • 9:48 pm
    UPDATED
    Doctor terrorist abilities
  • 8:39 pm
    UPDATED
    Veteran terrorist
  • 7:17 pm
    UPDATED
    Bodyguard
  • 6:54 pm
    UPDATED
    Announce if the beacon has perished
  • 6:49 pm
    UPDATED
    Xenomorph can't talk/listen to dead if respawning
  • 6:21 pm
    REMOVED
    Remove these useless files causing errors
  • 6:16 pm
    UPDATED
    Asdasd
  • 6:14 pm
    UPDATED
    No idea
  • 6:08 pm
    UPDATED
    Asdasdasd
  • 6:05 pm
    FIXED
    Fix sql error??
  • 6:04 pm
    UPDATED
    Xenomorph
  • 5:08 pm
    ADDED
    Add survivor specialist
  • 9:36 am
    REMOVED
    Remove killer debug
  • 9:34 am
    ADDED
    Sort of add beacon
  • 8:45 am
    FIXED
    Fix bows bypassing jester damage
  • 8:42 am
    ADDED
    Add jester role specials
  • 8:35 am
    ADDED
    Add beginning of special parts of roles - killer
  • 6:56 am
    ADDED
    Add language strings for roles when searching
  • 6:31 am
    FIXED
    Fix end round screen for sk and jester wins
  • 6:31 am
    FIXED
    Fix body searching
  • 6:14 am
    UPDATED
    Lower doctor and beacon role color intensity
  • 6:13 am
    ADDED
    Added magneto stick to proper roles
  • 5:59 am
    UPDATED
    Role selection 3.0
  • 5:52 am
    REMOVED
    Remove cl_init double spacing
  • 5:38 am
    FIXED
    Fix no-one alive check
  • 5:34 am
    UPDATED
    Chinese milicia hacked us
  • 5:27 am
    UPDATED
    Slipped again -_-
  • 5:25 am
    UPDATED
    Cat walked on keyboard and pressed wrong keys
  • 5:03 am
    REMOVED
    Remove debug prints
  • 5:02 am
    FIXED
    Fix role sending 2.0
  • 4:51 am
    UPDATED
    GetWaitingForPlayersChecker -> false
  • 4:43 am
    FIXED
    Fix role sending
  • 4:36 am
    FIXED
    Fix role selection
  • 4:16 am
    FIXED
    Fix location of function
  • 4:14 am
    FIXED
    Fix min player count for jester convar
  • 4:10 am
    FIXED
    Fix role selection error
  • 3:54 am
    UPDATED
    Terror city hud
  • 3:40 am
    UPDATED
    Win conditions
  • 3:26 am
    UPDATED
    Terror city role selection
  • 2:03 am
    REMOVED
    Remove 7th grade essay like double spacing

TTT Changelog - March 8th, 2018

1 change 1 changed file 14 additions 1 deletion 1 contributor

  • 8:02 pm
    ADDED
    Add the icon set for new roles

TTT Changelog - March 7th, 2018

5 changes 6 changed files 962 additions 983 deletions 2 contributors

  • 10:53 pm
    UPDATED
    Role message display
  • 9:11 pm
    UPDATED
    Make lava & tnt fists not droppable
  • 8:04 pm
    ADDED
    Add proper role colors for HUD Pickup & Weapon Switching
  • 7:15 pm
    UPDATED
    Verus now takes 1% of winnings if above 50 IC
  • 5:57 pm
    ADDED
    Add terror city gamemode

TTT Changelog - March 6th, 2018

4 changes 12 changed files 122 additions 129 deletions 1 contributor

  • 8:49 pm
    FIXED
    Fix bow bugs and scale damage better
  • 8:20 am
    UPDATED
    Make arrows not pass through people at close range
  • 6:56 am
    UPDATED
    Make bows and arrows better prediction-wise
  • 5:01 am
    UPDATED
    Bows fire faster and less gravity on arrows

TTT Changelog - March 5th, 2018

29 changes 51 changed files 1227 additions 1976 deletions 2 contributors

  • 11:13 pm
    ADDED
    Add TNT-Tag to event menu
  • 10:55 pm
    FIXED
    Fix it for real real this time
  • 10:42 pm
    FIXED
    Try to actually fix it this time
  • 10:33 pm
    FIXED
    Fix mroe bugs on tnt
  • 10:18 pm
    UPDATED
    Change model of bomb carrier to make him more obvious
  • 10:06 pm
    UPDATED
    Change some stuff for TNT Tag
  • 10:01 pm
    UPDATED
    Bomb carriers can no longer see skeletons - And skeletons properly die when they get close to the bomb carrier / bomb
  • 5:55 pm
    UPDATED
    Change elemental grenades to use a shared base as well as make them predicted
  • 3:23 pm
    FIXED
    Really fix bug
  • 3:22 pm
    FIXED
    Fix bug tnttag
  • 3:09 pm
    UPDATED
    Bomb carrier will always be able to see where players are
  • 2:39 pm
    UPDATED
    Random TNT Picking will heavily lean towards players with no one near them
  • 2:29 pm
    ADDED
    Add Skeletons to TNTTag - They can body block and shove to get the normal players killed
  • 1:38 pm
    ADDED
    Add tnt_ball
  • 1:59 am
    ADDED
    Add ESP to last 10 players
  • 1:18 am
    UPDATED
    Bhop change
  • 1:17 am
    FIXED
    Fix name
  • 1:09 am
    DISABLED
    Disable bhop in tnttag
  • 1:07 am
    UPDATED
    Tweak even more
  • 1:05 am
    UPDATED
    Tweak TNT
  • 1:04 am
    REMOVED
    Remove Viewpunch in tnt fists
  • 12:56 am
    UPDATED
    TNT Tag changes
  • 12:50 am
    UPDATED
    Speed changes in tnttag
  • 12:48 am
    UPDATED
    Change some s tuff on tntttag
  • 12:41 am
    UPDATED
    Speed up bomb carrier
  • 12:41 am
    UPDATED
    REposition bomb text
  • 12:40 am
    UPDATED
    Change some stuff on the tnttag minigame
  • 12:32 am
    UPDATED
    Finish TNT-Tag Minigame
  • 12:32 am
    UPDATED
    Finish TNT-Tag - Will test soon

TTT Changelog - March 4th, 2018

14 changes 21 changed files 1821 additions 656 deletions 2 contributors

  • 11:38 pm
    UPDATED
    Marathon Walker is now 250-350 steps for 5-8 rounds.
  • 11:01 pm
    UPDATED
    Make bomb player get slower as timer goes lower
  • 10:46 pm
    UPDATED
    Finish all logic - Now works as a minigame 👌
  • 10:20 pm
    UPDATED
    Players can throw fire at the bomb player to make the fuse shorter
  • 10:10 pm
    ADDED
    Add hot potato TNT to tnt_fists
  • 8:48 pm
    FIXED
    Fix tnt_fists
  • 8:45 pm
    ADDED
    Add tnt_fists
  • 8:21 pm
    REMOVED
    Remove unneeded code from tnttag minigame
  • 8:19 pm
    UPDATED
    Start on TNT Tag Minigame
  • 8:13 pm
    UPDATED
    Deconstruct speed multiplier no longer increases the deconstruct speed of ascended or higher items. (You can also no longer use ctrl to deconstruct ascended or higher items) - This should stop accidentally deconstructing high rarity items.
  • 8:05 pm
    FIXED
    Start TNT Tag - Fix TFIL description
  • 8:02 pm
    FIXED
    Start TNT Tag - Fix TFIL description
  • 3:11 am
    ADDED
    Added a chat notification when you complete a round of the marathon walker bounty.
  • 2:42 am
    UPDATED
    Re-worded marathon walker bounty since people thought it had to be in a row

TTT Changelog - March 3rd, 2018

35 changes 59 changed files 970 additions 701 deletions 3 contributors

  • 7:49 pm
    UPDATED
    Gravity is less on arrows
  • 7:48 pm
    UPDATED
    Velocity is now higher on arrow once again
  • 7:19 pm
    ADDED
    Add meep to tech lead on scoreboard.
  • 6:51 pm
    FIXED
    Really fix bow damage
  • 5:40 pm
    UPDATED
    Bow Prediction + Arrow Updates (#37):
    IMPROVED
    Make bow code standardized more and zoom prediction
    IMPROVED
    Make bows able to be used by two people at a time - more prediction
    IMPROVED
    Rework bow networking - change maxholdtime to 2 seconds, change deployment to allow instant pullback, made code p r e t t y
    IMPROVED
    Bow arrows are now predicted
    IMPROVED
    Fix predicted hud on bow
    IMPROVED
    Make arrow trail only visible to bow owner.
    FIXED
    Fix error
    FIXED
    Fix infinite bounce on bow arrows
    IMPROVED
    Update daedric bow, decrease velocity of arrows
    IMPROVED
    Increase velocity of arrows a bit more, was too slow
    IMPROVED
    Make arrow trail a little better.
  • 4:35 pm
    UPDATED
    Prepare grenade update for take off.
  • 4:27 pm
    UPDATED
    Grenade update (#33):
    NEW
    Update grenades to have a visible path before being thrown
    IMPROVED
    Make grenades bounce 40% less, fix some visuals with grenade throwing visuals
    FIXED
    Fix some other visual bugs with grenades
    IMPROVED
    Tune visuals of grenade to generally look nicer
    IMPROVED
    Made grande visual use a dotted line.
    IMPROVED
    Make grenade visualizer move
    IMPROVED
    Make grenade visual move a tad faster.
  • 3:42 pm
    NEW
    Made new marathon walker easier
  • 3:40 pm
    UPDATED
    Is now "For # rounds, take # steps each round"
  • 3:39 pm
    UPDATED
    Reworked marathon walker
  • 3:39 pm
    UPDATED
    Changed mapvote cooldown for maps to 8.
  • 3:31 pm
    FIXED
    Fixed some damagelog text being black on a dark background (doesn't work well with our custom derma theme).
  • 3:27 pm
    FIXED
    Fixed medicality not working properly after last medicality change.
  • 3:26 pm
    FIXED
    Fixed the custom MG skin not applying sometimes on initial spawn.
  • 3:05 pm
    FIXED
    Fixed possible "spectator" error that would show a spectator's player model while spectating. (unconfirmed - can't test)
  • 3:00 pm
    FIXED
    Fixed medicality server error when someone with it active leaves.
  • 2:53 pm
    FIXED
    Fixed the following talents from being exploitable during boss rounds: Adrenaline Rush, Speedforce, Meticulous, and Sustained.
  • 2:46 pm
    FIXED
    Fix center mass being often unreliable.
  • 2:36 pm
    UPDATED
    Lowered door spam cooldown to 1.5 seconds
  • 2:10 pm
    ADDED
    Add weapon XP to double xp
  • 1:59 pm
    UPDATED
    Double XP Grammar
  • 1:59 pm
    ADDED
    Add discord message to map event buying
  • 1:52 pm
    ADDED
    Add Map Events logic & double xp
  • 1:17 pm
    ADDED
    Added reserved slots for staff members only.
  • 1:09 pm
    FIXED
    Fix door spam
  • 1:05 pm
    UPDATED
    Make doors only use-able every 3 seconds
  • 11:11 am
    UPDATED
    Made rewards menu show time left until rewards
  • 4:37 am
    UPDATED
    Paint/Name Removal now matches deconstruct hover + hold animation.
  • 4:31 am
    UPDATED
    Updated deconstruct button to be more noob-friendly + keep a constant speed while deconstructing. It'll no longer slow down at the end.
  • 4:09 am
    FIXED
    Fixed Boomerang SetMass server error
  • 12:58 am
    UPDATED
    Change wording on !rewards panel
  • 12:57 am
    UPDATED
    Even more change
  • 12:56 am
    UPDATED
    Change wording on daily rewards
  • 12:52 am
    ADDED
    Added Velkon to drop item command.
  • 12:38 am
    FIXED
    Fix walking bounty exploit

TTT Changelog - March 2nd, 2018

12 changes 312 changed files 393773 additions 223 deletions 2 contributors

  • 10:56 pm
    UPDATED
    Make walking bounty harder
  • 10:42 pm
    FIXED
    Fixed stallion mask name spelling error
  • 9:58 pm
    ADDED
    Added discord advert to automated adverts.
  • 9:34 pm
    UPDATED
    Updated the 5 minute auto-messsages on the servers.
  • 9:27 pm
    UPDATED
    Testing Auto Deploy #2
  • 9:21 pm
    UPDATED
    Testing Auto Deploy
  • 7:25 pm
    FIXED
    Fix !rewards advert in chat cause moat can't spell
  • 6:57 pm
    REMOVED
    Removed comment for webhook testing.
  • 6:53 pm
    ADDED
    Added comment for webhook testing.
  • 6:22 pm
    NEW
    New webhook
  • 4:30 pm
    REMOVED
    Remove unneeded lua file
  • 4:26 pm
    UPDATED
    Initial commit 🎉