ttt Changes

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Showing 126 changes during November 2018, totaling 668 changed files with 13,469 additions and 11,542 deletions by 3 contributors.

TTT Changelog - November 30th, 2018

9 changes 229 changed files 1628 additions 1202 deletions 2 contributors

  • 11:19 pm
    UPDATED
    Lottery and contracts code stuffs
  • 10:06 pm
    UPDATED
    Improve servers_live API
  • 7:33 pm
    UPDATED
    Improve security of our discord lib
  • 4:45 pm
    FIXED
    Refix Refix lightsabers and other visual effects on weapons.
  • 4:34 pm
    FIXED
    Refix lightsabers and other visual effects on weapons.
  • 3:14 pm
    FIXED
    Fix weapon name for equippable other items
  • 7:12 am
    FIXED
    Fix power ups not working if an other item was equipped after the last change
  • 4:29 am
    UPDATED
    Improve the weapon name reliability (between clients and server)
  • 12:17 am
    UPDATED
    Make the default player model color white in your inventory preview (since it is when u spawn)

TTT Changelog - November 29th, 2018

4 changes 7 changed files 17 additions 13 deletions 1 contributor

  • 11:48 pm
    FIXED
    Fix space suit model shine and paint probs
  • 10:03 pm
    FIXED
    Fix the lightsaber, titan mp5, and any other weapons from rendering behind things or just incorrectly in general
  • 3:29 pm
    FIXED
    Fixed cosmetics not being visible after being painted as of recent
  • 1:42 am
    FIXED
    Fix contract stuff, and make some final touches to contract messages

TTT Changelog - November 28th, 2018

14 changes 46 changed files 1336 additions 628 deletions 1 contributor

  • 9:27 pm
    FIXED
    Fix a lava round fists script error
  • 9:12 pm
    ADDED
    Add new contract messages, a compact, cooler version of the message is shown if you're in the Top 50 players
  • 8:55 pm
    FIXED
    Temp fix contracts not loading after my absurd amount of changes just now
  • 8:33 pm
    ADDED
    Added /shrug, /tableflip, and /unflip ¯\_(ツ)_/¯
  • 8:19 pm
    FIXED
    Fix Close Quarters Combat bounty name spelling mistake
  • 8:08 pm
    UPDATED
    Improved the layout of the scoreboard menu, and its the buttons features
    UPDATED
    Block and mute buttons on the menu show one or the either now, Block or Unblock, no more guessing needed
  • 8:06 pm
    UPDATED
    Updated the design of right click menus, should look at lot nicer
    ADDED
    Added the mute function (mentioned before) to the scoreboard menu
  • 8:04 pm
    UPDATED
    Updated the design of right click menus, should look at lot nicer
    ADDED
    Added the mute function (mentioned before) to the scoreboard menu
    UPDATED
    Block and mute buttons on the menu show either Block or Unblock, no more guessing
    UPDATED
    Improved the layout of the scoreboard menu
  • 8:00 pm
    NEW
    Begin implementation of the new font, starting with right click menus (like scoreboard and inv items)
  • 7:56 pm
    ADDED
    Add the new Moat 2.0 font to the servers, to match the new website
  • 7:54 pm
    UPDATED
    More custom driven UI elements for the future
  • 7:51 pm
    UPDATED
    Make a permanent mute func for all players locally (just mutes someone's voice, not text)
  • 7:50 pm
    UPDATED
    Increase crash screen join time buffer
  • 8:25 am
    UPDATED
    Print stuffs

TTT Changelog - November 27th, 2018

8 changes 71 changed files 751 additions 498 deletions 2 contributors

  • 9:31 pm
    DISABLED
    Disable parts of the anticheat until false bans stop reoccurring.
  • 7:43 pm
    FIXED
    Fix SPAS-12 world model going invisible over certain distances
  • 8:07 am
    UPDATED
    Contracts now use a rotational method (rather than choosing one at random), and Rightful Killer is now the contract for every Sunday
  • 6:41 am
    FIXED
    Fix cheating bans repeating themselves when banning someone that triggered the anti cheat more than once
  • 6:31 am
    FIXED
    Fix tesla effect showing when it's not supposed to
  • 6:00 am
    FIXED
    Fixed Boba Fett Model and Chewbacca Model sometimes holding guns incorrectly
  • 5:31 am
    FIXED
    Fixed a dozen player models breaking their spines when the player lands from a jump LOL
  • 4:35 am
    IMPROVED
    Blocked players no longer show up when posting guns, or any other block bypass for that matter (other than ttt_radio)
    FIXED
    Fixed player name colors being incorrect sometimes on seppuku messages in chat
    FIXED
    Fixed some other rando chat errors

TTT Changelog - November 26th, 2018

3 changes 6 changed files 15 additions 14 deletions 1 contributor

  • 11:22 pm
    FIXED
    Fix trouble when trying to remove a paint or texture
  • 5:35 pm
    FIXED
    Fix a word spelling error in the meticulous talent description
  • 11:22 am
    FIXED
    Fix a cl_loadout round spawn error

TTT Changelog - November 25th, 2018

5 changes 14 changed files 303 additions 151 deletions 2 contributors

  • 2:38 pm
    ADDED
    Allow developers to easily add new tints, paints, regular textures, and new animated textures
  • 4:03 am
    FIXED
    Revert "Fix lightsaber rendering behind/in front of players"
    UPDATED
    This reverts commit d1e94718690fab2786f9ea2bea8e74dc5238b1b3.
  • 3:55 am
    FIXED
    Fix lightsaber rendering behind/in front of players
  • 3:27 am
    FIXED
    Fix springfield reload animation spam while holding r at full ammo
  • 3:13 am
    UPDATED
    Do not display people that you have blocked's PMs

TTT Changelog - November 24th, 2018

13 changes 35 changed files 625 additions 96 deletions 1 contributor

  • 6:08 pm
    UPDATED
    Tesla effect no longer can be seen by yourself but can still be seen by others (to not get in ur way)
  • 5:37 pm
    UPDATED
    TNT Tag bomb ball goes 10x faster now
  • 4:12 pm
    FIXED
    Fix TTC font errors
  • 4:02 pm
    FIXED
    Fix some random talents error
  • 2:54 pm
    UPDATED
    Console print stuff
  • 2:37 pm
    FIXED
    Fix failed to create font errors
  • 1:46 pm
    UPDATED
    Loadout swaps are saved between maps
  • 1:19 pm
    UPDATED
    Adjusted sniper scope zooming to use pre smooth FOV adjustment speed
  • 12:51 pm
    FIXED
    Fixed detective credit spam on TDM rounds and credit notification on other minigames
  • 12:41 pm
    UPDATED
    The player trade list now automatically refreshes
  • 11:36 am
    UPDATED
    Make scrolling way better
  • 11:25 am
    UPDATED
    Trade command works while alive if round is not active
  • 11:07 am
    UPDATED
    Painted and locked items now show if they're painted/locked in loadout and trade icons

TTT Changelog - November 23rd, 2018

2 changes 2 changed files 7 additions 7 deletions 1 contributor

  • 3:41 pm
    UPDATED
    Buff Sako Accuracy a BIT
  • 3:28 pm
    UPDATED
    Buff M14A1 Accuracy, Buff M14A1 HS Multiplier, Buff M14A1 Firerate, Nerf M14A1 Mag

TTT Changelog - November 20th, 2018

1 change 2 changed files 4 additions 4 deletions 1 contributor

  • 6:06 pm
    UPDATED
    Buff delay between Peacekeeper firing

TTT Changelog - November 19th, 2018

2 changes 3 changed files 4 additions 9 deletions 2 contributors

  • 6:48 pm
    PRIVATE
    This change has been marked as private, so it's hidden.
  • 5:12 pm
    UPDATED
    Update ttt_mttresort in map pool

TTT Changelog - November 17th, 2018

3 changes 11 changed files 415 additions 37 deletions 1 contributor

  • 3:01 pm
    ADDED
    Added button to change level if you right click your scoreboard name
    FIXED
    Fixed bouncing effect being clipped
  • 2:29 pm
    UPDATED
    LEVEL 100+ CAN CHANGE THEIR LEVEL COLOR AND TEXT EFFECT LOL
  • 11:24 am
    UPDATED
    Level 100+ is now glowing RAINBOW OMGOMOMGOMGOMG

TTT Changelog - November 15th, 2018

4 changes 6 changed files 54 additions 49 deletions 1 contributor

  • 9:18 pm
    UPDATED
    300 to 150
  • 8:24 pm
    UPDATED
    Health boost for players in deathclaw rounds to 300 HP [Testing Gameplay]
  • 6:24 pm
    PRIVATE
    This change has been marked as private, so it's hidden.
  • 5:13 pm
    NEW
    Change new round message

TTT Changelog - November 13th, 2018

21 changes 117 changed files 7001 additions 7076 deletions 2 contributors

  • 8:18 pm
    ADDED
    Lit fov
  • 5:26 pm
    UPDATED
    Nerf the burst belay for the Peacekeeper a bit
  • 5:20 pm
    IMPROVED
    Fixerino the final stuff that could cause FPS to eventually lower over time
  • 4:02 pm
    UPDATED
    Accidentally pushed something that wasn't supposed to be pushed yet LUL (unrelated)
  • 3:59 pm
    UPDATED
    Smashed the leading FPS bottlenecks - your game should run faster for longer now, seriously
    FIXED
    Fixed cosmetics showing sometimes when they're really not supposed to
  • 12:52 pm
    UPDATED
    Increase Peacekeeper burst delay rate of fire (lots of MATH)
    UPDATED
    Increase Peacekeeper base damage from 22 to 24
    FIXED
    Fix a situational Peacekeeper bug
  • 12:35 pm
    FIXED
    Fix a cosmetic rendering loadout script error
  • 8:15 am
    UPDATED
    Join time optimization
  • 6:51 am
    IMPROVED
    Optimize rendering cosmetics even more
  • 6:47 am
    PRIVATE
    This change has been marked as private, so it's hidden.
  • 6:15 am
    PRIVATE
    This change has been marked as private, so it's hidden.
  • 6:13 am
    ADDED
    Add a backend server interface for new website stuffs
  • 4:21 am
    FIXED
    Fix some Peacekeepers not picking up ammo sometimes
  • 1:54 am
    ADDED
    Add warning logs for models without specific bones or error models in the case a model isn't downloaded yet
  • 1:50 am
    UPDATED
    Update Peacekeeper (again) - make it work better at high ping
  • 1:40 am
    UPDATED
    Updated the Ammo Hoarder power-up to give ammo when the round starts, rather than when you spawn (so re-equipping works good)
  • 1:15 am
    ADDED
    Added ability to instantly re-equip powerups during preparing while alive
  • 12:57 am
    FIXED
    Fix error from disconnecting players
  • 12:46 am
    IMPROVED
    Micro-optimizations to cometic rendering
  • 12:29 am
    FIXED
    Fix the Flak-28 ghost shot bugerino
  • 12:18 am
    FIXED
    Fix cosmetics showing improperly

TTT Changelog - November 12th, 2018

6 changes 16 changed files 228 additions 209 deletions 3 contributors

  • 11:35 pm
    IMPROVED
    Rewrite Peacekeeper burst fire shooting mechanic, it's lit now
    UPDATED
    Decrease bullet delay for the Peacekepeer from 0.105 to 0.083
    UPDATED
    Lower the recoil for the Peacekepeer from 0.9 to 0.4
    UPDATED
    Increase bullet spread for the Peackeeper from 0.01 to 0.03
  • 7:15 pm
    PRIVATE
    This change has been marked as private, so it's hidden.
  • 7:03 pm
    PRIVATE
    This change has been marked as private, so it's hidden.
  • 5:10 pm
    UPDATED
    Sterling Silver and Sterling have swapped models (so the name fits more lol)
    FIXED
    Fixed the Sterlings not playing their reload sounds correctly
    FIXED
    Fixed some guns shoot sound chopping itself for the owner sometimes
  • 4:19 am
    FIXED
    Fix golden deagle unpredicted ViewPunch call
  • 3:44 am
    FIXED
    Fix crush damage caused by world ending play dead taunt

TTT Changelog - November 11th, 2018

2 changes 2 changed files 16 additions 16 deletions 1 contributor

  • 6:03 am
    FIXED
    Revert "Fix some cosmetics not attaching to the proper spot."
    UPDATED
    This broke all effects.
  • 5:04 am
    FIXED
    Fix some cosmetics not attaching to the proper spot.

TTT Changelog - November 10th, 2018

4 changes 16 changed files 22 additions 22 deletions 1 contributor

  • 6:15 pm
    UPDATED
    Change the Golden Deagle base back to semiautomatic, since it isn't affected by autoclicers since the rpm is so low
  • 5:48 pm
    UPDATED
    Change MSBS Recoil from 1.25 to 2.3, Clip Size from 30 to 20
  • 5:40 pm
    UPDATED
    Increase bullet delay on FAL from 0.1 to 0.14, decrease mag size of FAL from 30 to 24
  • 4:57 pm
    UPDATED
    Make all semi-auto guns automatic. This is due to people using autoclickers having an unfair advantage over people who play fairly.

TTT Changelog - November 6th, 2018

5 changes 47 changed files 215 additions 529 deletions 1 contributor

  • 11:45 pm
    FIXED
    Fix an error involving a null entity
  • 7:28 pm
    FIXED
    Optimize FPS with Cosmetics. All Effects do not move for now until we find a fix for low FPS. Effect Halos are now disabled by default and a warning is put in chat about low fps if you have it enabled.
  • 3:52 pm
    FIXED
    Fixes an issue where if you use Play Dead Taunt and get back up, your cosmetics show in firstperson
  • 3:39 pm
    FIXED
    Some more cosmetic fixes
  • 2:39 pm
    FIXED
    Fixes some cosmetics not being tinted on their world models if you have a painted cosmetic. Other changes and improvements to cosmetics rendering.

TTT Changelog - November 5th, 2018

7 changes 21 changed files 332 additions 638 deletions 1 contributor

  • 11:57 pm
    IMPROVED
    Improve crash screen reliability to actually show itself for real
    UPDATED
    Crash screen chat is actually fire with bttv emoji support
    NEW
    Implemented real-time data display for the server picker on the crash screen
  • 11:35 pm
    UPDATED
    Workshop resources for Beta TTC server
  • 7:36 pm
    IMPROVED
    Boss minigames are like 100x more cool now when you shoot the boss
  • 7:35 pm
    FIXED
    Fixed apache suddenly not tracking damage for winning players
  • 7:32 pm
    ADDED
    Added setting to toggle damage numbers (Inventory > Settings > HUD > Enable Damage Numbers)
  • 7:30 pm
    IMPROVED
    Improved hitreg even more (LOL) for minigame combat
    IMPROVED
    Damage numbers are more fast, colorful, and so cool looking
    UPDATED
    Damage numbers are now default enabled
  • 10:30 am
    UPDATED
    Make comp tickets better

TTT Changelog - November 4th, 2018

2 changes 2 changed files 28 additions 25 deletions 2 contributors

  • 7:04 pm
    PRIVATE
    This change has been marked as private, so it's hidden.
  • 10:57 am
    DISABLED
    Disable planetary drops from making sound on dev servers

TTT Changelog - November 3rd, 2018

5 changes 5 changed files 24 additions 25 deletions 1 contributor

  • 6:08 am
    DISABLED
    Disable pumpkin crates from spawning
  • 4:52 am
    FIXED
    Attempt to fix broke back bug
  • 2:58 am
    FIXED
    Fix blink error caused by spectating someone using the weapon
  • 2:56 am
    FIXED
    Fix blink error caused by last update
  • 2:49 am
    FIXED
    Fix blinking through walls

TTT Changelog - November 2nd, 2018

5 changes 7 changed files 402 additions 271 deletions 1 contributor

  • 12:35 pm
    UPDATED
    Change banana bombs to not block movement
  • 12:14 pm
    FIXED
    Fix some damage problems from special rounds modifying damage
  • 10:49 am
    UPDATED
    Some more hitreg improvements (hopefully)
  • 5:06 am
    FIXED
    Fix springfield quickswitch
  • 3:18 am
    UPDATED
    Change XM1014 numshots from 11 to 12, delay 1 to 0.85, cone from 0.12rad to 0.11rad

TTT Changelog - November 1st, 2018

1 change 3 changed files 42 additions 23 deletions 1 contributor

  • 6:29 am
    UPDATED
    Improve supporter shop back-end