As par for the course the better power-ups increase mobility (Cat Sense, Froghopper, Marathon Walker) and each one has its intended situational uses for different map. I propose a new power-up that allows players to engage in a fire fight quickly and escape if needed.
As the name intends you crouch on your knees and slide with carried momentum until you hit a dead stop. Activating the power keeps you in one direction but allows free look to aim and fire.
The proposed variations to this power up are as followed:
1. Length of slide: Obviously every player has the same base speed so a preset distance that varies per drop can really change how people use this
2. Speed modifier: This is where I hope this doesn't break my suggestion . But a minor change in speed once activated can totally make this power-up change up some forms of combat.
3. Hop out: This one was a little experimental cause originally I wanted deactivating the power to make the player hop a preset distance. This can allow player to traverse maps with a gap, by jumping further than a normal players jump distance.
Any suggestions to how to improve it. Let me know I'd love to hear it.