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Wendy last won the day on January 24

Wendy had the most liked content!

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  1. Tbh I’ve never had more fun on the servers. I get to degrade people in ways I’ve never done before but I do agree it shouldn’t be like that. It really is fun trolling the fuck out of toxic people or people who just don’t get the rules then get mad at you for being right. I feel like there should be an N-Word token that you can use so you can say the N-Word for a couple of hours. /s
  2. Ill put this in my megalist of rules.
  3. Steam ID (i.e., STEAM_0:X:XXXXXXXX) STEAM_0:1:7841345 Discord ID (i.e., Lola#0000) Server ID TTT EU #1 Report Reason: AtPRDM Subject Tried to RDM Madman as screenshot shows. Were there any staff members online? If yes, who?: None Witnesses: Evidence: https://imgur.com/a/kN4MuT2 Do you understand you may not flame/harass in the replies?: No
  4. Yeah, I recently made a Summer Climb post and I honestly disagree with myself right now. Random drops is the only way to balance the economy. The only way you could possibly implement a "fair" system where everyone can earn something is doing something like the 2017 summer event where if you ground challenges with one weapon, you could work your way up to a Planetary. The Insominius event (which I never participated in) where if you played for 24 hours straight and got a planetary is also a "fair" challenge IMO. Handouts should be really hard to get and non-passive for them to have a good effect on the economy.
  5. I feel one server should rotate Dolls and Motel while the rest are kept the same. Dolls and Motel are overplayed because they are very smooth and are good maps.
  6. Detectives should be able to buy Defibrillators but only in overtime and it should cost three credits. I feel that would be balanced. I don't like the idea of traitors having it.
  7. Just logged in and it worked! Thanks fam!
  8. So I hit level 100. Tesla Effect never dropped. s a d t i m e s But also, POGGGGGGGGERS. @moat
  9. What would be a good idea is to add perks to Models that are High-End and above; adding stats doesn't make much sense. Though neither idea really fits Moat TTT, a special characteristic for each Model would work way better.
  10. In-Game Name of Offender: normal guy SteamID of Offender: STEAM_0:1:97903631 Which server was this on?: TTT Minecraft #1 Date of Incident: 01/22/2020 Report Reason: Exploiting What Happened: Got underneath map; asked to slay and he would not. Were there any staff members online? If yes, who?: None Witnesses: BestieJr Evidence: Screenshots listed as "normal guy - Exploiting" on page. https://steamcommunity.com/profiles/76561198147908617/screenshots/#scrollTop=128 Do you understand you may not flame/harass in the replies?: No
  11. In-Game Name of Offender: baloni10 SteamID of Offender: STEAM_0:0:101222946 Which server was this on?: TTT Minecraft #3 Date of Incident: 01/20/2020 Report Reason: Purposeful RDM What Happened: Asked me to test; refused and explained rule about force testing. Said "I can do what I want. I'm detective." then shot and killed me. Then said I was stupid for not testing. pepega Were there any staff members online? If yes, who?: None Witnesses: Stevenfinite Evidence: Do you understand you may not flame/harass in the replies?: No
  12. Yeah I know, that's why I said Mic Spamming and Chat Spamming are easily abused because people don't just mute/block them. I never said VK was a way to replace staff either, but right now VK is being used instead of calling staff because staff are overworked.
  13. King Midas seems gimmicky. Cool idea but I don't think it has much place in TTT. I really do like Professional, Wardrobe and Dextrous (though I think reload speed can't be altered). Calm would be too situational and probably just fall into the shit talent category. If Rush were to be increased to 50-75 (like Despair) it might more viable.
  14. This. Can easily kill and if there is a delay on the grenades it just becomes shittier BOOM!. If the talent were to shoot explosive projectiles that explode on impact and fire like the Snowball talent then maybe it could be good. Then again, prone to RDM. Assassin has the same problem that it gets rid of a body every time you kill someone; so if you are innocent and kill a traitor, you have no way of proving they are a traitor and might be subject to RDM.
  15. Shotguns need to become viable again. It is way too easy to just use another rapid-fire weapon and spray for the head getting the kill faster a shotgun can. That being said, shotguns should be more precise and less "one click and everything I see is dead". The XM1014 was really bad early 2018 before its nerf as well as many others. Since then, they became really bad and aren't usable. LMGs need to make a decent appearance and not only be usable during boss rounds (where they are also outclassed). I can't think of ways to implement LMGs that would actually make them usable as TTT is mostly a CQC game and LMGs suffer the most to SMGs and ARs as SMGs can kill faster at the same range LMGs are good at and ARs can outclass them midrange. Inaccuracy is a huge problem. Great point, but hard to implement. The balance between what makes these two types of weapons usable and unusable is very, very fine.