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Salt & Vi- Chips

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  1. Most non-user objects would be a pain to make silent, and we already have silenced for gunshots, maybe make this perk on 100% of the time and remove the sound from footsteps, reloading and equipment switching, (maybe hide them from every other radar ping too if you want crazy stealth.) Also it would be cool to have no footsteps and/or reload sounds as t3 perk if it was on 24/7
  2. In-Game Name of Offender Royal Steam ID of Offender (i.e., STEAM_X:X:XXXXXXXX) STEAM_0:0:156735282 Date of Incident 02/25/2020 Report Type Purposeful RDM Your Discord ID Salt And Vi Chips#0001 Description Player claims they "Saw me throw a turtle mine" which you can see in the death replay, he had no way to do. Evidence https://youtu.be/XujQXW4aTws Attachments
  3. In-Game Name of Offender: Sir Dino SteamID of Offender: STEAM_0:0:155903375 Which server was this on?: TTT #1 Date of Incident: 11/28/2019 Report Reason: OOGT Trading Attempt What Happened: Dm'd on discord, looking for an old player trying to get them to OOGT Were there any staff members online? If yes, who?: N/A Witnesses: Evidence: Do you understand you may not flame/harass in the replies?: Yes
  4. Yo it's Salt, I'm a [scammer] X [Capitalist] √ I uhhhhh wanna make some dank profit. [Or give it to a lil homie once I'm back rolling in fat stacks] My discord is uhhh @Salt and Vi Chips#0001
  5. In-Game Name of Offender: kfc manager moat.gg sucks SteamID of Offender: STEAM_0:0:35629476 Which server was this on?: TTT #2 Date of Incident: 07/05/2019 Report Reason: Trolling (Again) What Happened: Just warned for blocking spawn in Airbus, and he's back at it once again. (Warning) Were there any staff members online? If yes, who?: N/A Witnesses: Evidence: https://youtu.be/w_KsNntLK0w https://youtu.be/73pa3Fz9jT8 https://youtu.be/BgtmiFjOc1Q Do you understand you may not flame/harass in the replies?: Yes
  6. Your In-Game Name: Salt & Vi- Chips Your Steam ID: STEAM_0:1:108432244 Which server where you banned on?: TTT #11 Staff Member that Banned You: KittyPrincess Ban Reason: Purp RDM Ban Length: 1 Day Did you break any rules?: Yes What Happened: I was a detective, there were 2 traitors left in the game and one innocent, Kitty has been placing C4's every one of her T rounds the whole map. I hide in a spot you wouldn't notice by using a play-dead taunt and a clever ledge. Kitty walks out of a room and immediately flicks to my spot, a 170-degree turn looking upwards in a spot you wouldn't look via normal gameplay, even backing up to a spot where I would be visible as initially, I wouldn't be. She is clearly using a radar. I stand up and aim my gun at them, and state "Nice Radar", they leave to behind the door they came from and as soon as they walk through, a c4 is clearly planted from the room they were in and they walk back out. There are no other players nearby, she has already done something suspicious, and it is extremely obvious that she has planted the c4, so off of common sense, I quickly killed her, an lo and behold she had indeed planted the C4 and was a T. Her actions were clearly traitorous hence the decision to shoot her. I buy a radar, hunt down the last living player and kill him too, ending the round. Then comes the report. I believe there was an old guide which seems to have been removed which called this "The Detective Method." Killing someone off of acts of extremely high suspicion and out of common sense. Not sure if it's around anymore as the staff member who wrote it had been crossed out when I had been reading it. Basically was using that as a reference point. If killing in an instance like this is considered a "Random Deathmatch" when there was nothing random about the kill, then I would consider it an Incidental RDM due to the misunderstanding of common-sense in the finding of traitors. ~ Salt Witnesses: Have you read over our rules?: Yes Do you regret doing what you did?: Yes Do you promise not to break any rules after your ban?: Yes
  7. In-Game Name of Offender: Lil Nufluffa SteamID of Offender: STEAM_0:1:117776511 Which server was this on?: TTT #4 Date of Incident: 05/18/2019 Report Reason: Hateful Conduct What Happened: Watch Proof Votekicked By Bepis (I called Staff) Were there any staff members online? If yes, who?: N/A Witnesses: Evidence: Half Life Source 2019.05.18 - Do you understand you may not flame/harass in the replies?: Yes
  8. Give random guns with dual talent so we can't have dual beastmodes or dual dual dual elites
  9. Not a fan of taking things players already have for monetization. Would prefer to see something new. I'd like to see a group system where you can set a group weapon, and cosmetics, pay for more member slots and benefits (Clan Bounties with rewards for participants) Probably a pipe dream but would be nice to see (Then low levels could join big clans and have at least 1 good gun)
  10. Again, while I would like to see watermarks removed entirely, I understand wanting to have them and the business/artistic standpoint, however, there is always tasteful watermarking and distasteful watermark. Don't ruin the model with a watermark, put it somewhere tasteful. Make them smaller and not disruptive of the piece.
  11. I agree that the assets should have a tag somewhere, just not in such egregious and ugly positions (the middle of the forehead, really?) they should be smaller and in positions that don't ruin the aesthetic. (Under the head so it can't be seen unless you check the model. Watermarking is fine but treating your own stuff like a stock image just lacks taste Watermarks look bad when they intrude on the image. put them somewhere tasteful, or encrypt your data so it can't be stolen. Otherwise, the work they did is in vain.
  12. It ruins the Aesthetic of the items, it looks ugly and out of place, nobody wants to use these models because they are in bad taste. Remove the Moat logo, or put it somewhere less visible. Maybe paintable items have the Moat logo removed when they are painted? but things like the steampunk tophat shouldn't have them there, it is an eyesore. Please remove.
  13. With the new proximity mine change, we only have 1 item that can kill detectives in the D room, which means if there are more then one, and you already use one mine to kill the first one inside, you have literally no way to kill detectives in these rooms. Either give us more Prox mines/Allow C4 on this map or fix the map itself.
  14. Let's not forget that as is you can already hit over 160 effective health, juggernaut pushes that up to over 176-184 easily, those aren't numbers to scoff at, definitely would like to see a for weight added when it hits a certain point. (Imagine a Meme weapon with speed stat zooming around with over 180 HP, doesn't sound fun to me.) (also me realizing you need Health-Bloom to hit current EHP cap, it would still make you go from 100 Hp + (30%+5-15%) reduction, so 145 Effective HP with body armour, would literally be a worse Health bloom and wouldn't let you heal it back....) Crouch speed: Big no bunny hopping while crouched EXISTS Regen: Meh? not great Fast hands: Would like to see this but I've heard people say multiple times reload speed is a no-go zone.
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