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Obunga

TTT VIP
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About Obunga

  • Birthday 02/16/2000

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  • Gender
    Male
  • Location
    Arizona | USA
  • Interests
    Games
  • Steam Information
    Taullarcis

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  1. Thinking about that, you are right, and even if it goes only up to cosmic I still feel that it will be a great addition, either that or you can only trade up weapons from like crates and some crates have max upgrades some dont?
  2. So, I am sure many players here have played CS:GO, the game built around spending money on cases for cosmetic profit. Well in that game you can trade up weapon skins of lower tiers to ones of higher tiers by using a Trade Up Contract. How it works is that you put in 10 skins of the same tier and they produce 1 of a higher tier. By doing this it allows the players to get rid of old skins and gain new ones of higher tier and ultimately higher value. Now what I am proposing is that we add a similar mechanic to the TTT servers. Because lets be honest, sure we can sit there, open hundreds of crates, and end up deconstructing the weapons of lower tiers that we ultimately just don't want, OR we can add this mechanic and allow players to horde crappy weapons to make better weapons and eventually tier up their weapons to tiers of actual value. Now I know balancing is an issue and can result in people getting planetaries really quickly, but with this you wouldn't need to keep the values 1:1 with CS:GO, perhaps make it 50 worn to get to a standard weapon, or more or even less. Testing will be necessary but I feel that this would be a good addition to the server and in the end bring more players to stay. Another thing this may help is with mass deconstructing, people open hundreds of thousands of crates and then deconstruct every single thing they get at once, causing the server massive lag spikes, but this may also help alleviate the stress on the server by instead allowing the players to compact their weapons rather than deconstructing them by the hundreds.
  3. In-Game Name of Offender: BiggieCheese [Moat.gg] SteamID of Offender: STEAM_0:0:137008212 Which server was this on?: TTT #3 Date of Incident: 05/29/18 Report Reason: Hateful Conduct What Happened: I was playing the server and I see in the chat the offender calling someone disrespectful terms, I asked him to not perform hateful conduct, and in response he told me "kys" the following round I killed him following a KOS, he reported me calling me a "♥♥♥♥♥♥" and then when I explained it to him he PMd me calling me a "♥♥♥♥♥♥". The staff member online was alive for the first incident and idk if he handled the report in the second incident Were there any staff members online? If yes, who?: Poi Witnesses: Evidence: Do you understand you may not flame/harass in the replies?: Yes
  4. +1 I think this would be good, seeing how they are only available if people buy them it would bring more people if they had a slight chance to happen on every map, it would also keep peoples minds stimulated and keep them wanting to play longer. Plus, I like bossrounds
  5. I think that the bossrounds need to be balanced so new players have an equal oportunity in them as well as players who play for a long time. To do this I suggest that bosses and players all spawn with a specific weapon. The entire purpose of the boss having more health is to balance the ammount of players, so why should he also be able to 2 shot a player with a ♥♥♥ weapon when everyone else cant have one Visa Versa. The health buff is enough of a balance for the boss to be powerful so why not set everyone to have a specific weapon that keeps the boss from dying too quickly or being unkillable.
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