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  1. Anyway, there's really not much else I can say about this. The thread has effectively been derailed to comments about my character rather than the proposal itself, so there's not much more I'm gonna say. If you get anything from this: either remove the portable tester or make moving it against the detective's orders KOSable. This situation might just be the dumbest one possible.
  2. Black and white fallacy. No complicated problem ever has only two solutions, and you are trying to present it as such. I do care about rules, and I care that they can be enforced. I also care, however, about trying to avoid rules that allow people to ABUSE them to punish those who very obviously did not actually intend to do harm. By nature of this philosophy, anything I propose is likely to not be as stable as the rules that exist now. But again, what good are rules that primarily punish innocent people? Do you mean to insist that rules changed in favor of leniency towards mistakes would go down the slippery slope of making all forms of RDM suddenly ok? Do you honestly believe every single report under the sun will be un-provable nonsense? What makes you believe sound-based KOS within a very small margin is impossible to enforce? Are mods only capable of looking at the shot-for-shot and death replays when the report is simpler, yet suddenly verifying the claim behind a "who shot first" KOS is suddenly impossible when the terms shift to sound instead of vision? Is it possible that perhaps you believe rules exist to punish all mistakes, and I believe they exist to punish those who want to do harm?
  3. Why do you assume I'm an idiot? I say this in part BECAUSE it's harder to punish for. Without you being incredibly patronizing, it's already been made clear to me the purpose of the current ruleset thanks to the other staff that have commented, but my entire purpose in complaining about the rules is because they're so strictly "do or do not" that people get punished for ridiculous, often accidental mistakes based on logically sound reasons all the time. I've come to understand the reason over the course of this thread, but you seem to have shown up just so you can go like "oh haha you're an idiot". Thanks. What you seem to think, though, is that because I am not in favor of a ruleset that is so strict on what is allowed that the lack of definite, "i saw him so i shot him" justification for killing people is punishable despite all other logic, I somehow do not understand why it is easier to enforce. This is something you've come up with on your own.
  4. I actually agree with the points you've made. It's just extremely annoying to see people abuse rules that are there to be safe to get people they may just dislike slayed for the most mundane mistakes. Manipulating information to get people to make incorrect decisions has been a part of TTT as long as it has existed, and I suppose I just dislike that that element of the game is completely gone thanks to the rules disallowing just about any action that does not have direct, in-your-face evidence. I also want to clarify that I hate playstyle KOS as much as anyone else. I don't think "oh, he always uses this gun!" is ever a valid reason to be KOSing someone, but that's a little different than "these two guys were alone in a room, and only one left with a dead body behind after the two guns they used were fired". I like your perspective on slays, and I wish people could be a little bit more considerate when filing reports instead of using them to fuel their salt-rage vendettas against random people.
  5. I appreciate the google document, but there's a very obvious contrast between innocents picking up the tester and going around vs. a person grabbing the tester and running away as the detective follows them around going "hey, put that down!" You'd have to be a complete idiot to not see that as something a traitor would do. If this is something that has to be allowed as supposed "counterplay", when in reality it just gives you away as an obvious traitor but protected by the rules, than perhaps the portable tester itself is the issue? I'd also like to clarify that situations like "hearing the gunshot" are more specific than that. Obviously if you chased a gunshot across the map then you're in no position to be opening fire, but how about when 2 guys go into a room and shut the door, then the shooting starts? Why am I not allowed to cite the gunfire sound as my defense when there's literally no alternative situation that could possibly have occurred? Why is the thing about association spreading? If there's what you believe to be misinformation about association spreading, then perhaps the definition should be updated? A large amount of people don't just misinterpret something for no reason. A little bit of clarification goes a long way. Maybe a "use your head. consider how long people have been together before you assume association!" in the rules? And again, this still fails to address genuine mistakes people can make when playing. Rules are normally there to keep play fair and to prevent people from being dickheads, right? Why are people allowed to use what is VERY obviously a misinterpretation of a fight that has started as a valid reason to get someone slain? Because their pride is hurt that they lost their valuable innocent round to a mistake? "Accidental RDM" is a load of shit. Either you killed someone with no evidence, or your evidence was wrong. Being wrong does not make it a lack of evidence entirely. People play like lobotomized chickens because they're afraid any failed judgment on their part will lead to an immediate punishment. It's boring. EDIT: I literally JUST watched someone get slain because they weren't in direct eye contact of a traitor when they killed someone, even though nothing else could've possibly lead to the death they came across!
  6. Oh? Where is this written? If it's a word of mouth rule, it's absolutely slayable as long as the mod handling your case decides it is. I wouldn't really care if I hadn't watched people be slain for crossfire.
  7. I'm sure you guys have seen people complain about this before. Has anyone written a formal forum post? Honestly, I'm not sure. Regardless, though, it seems whenever I mention the rules in some way, people agree that SOME part of it is in need of a rework. The thing that really got me thinking about this was an interaction I witnessed earlier today. Two people were fighting, and a user figured they were sure who shot first. Believing what they knew, they went into the fight, shot, and killed a participant. This participant turned out to be the innocent, and of course the traitor killed them after the fact. Just a simple mistake, right? Wrong. The innocent killed was in fact so angry at this slight against them that they decided they needed the shooter slain. Of course, there is nothing about this in the rules, so the moderator goes with their gut and issues a slay (names removed for privacy): x has added 1 autoslays to y with the reason: Dont randomly join gunfights, if you didnt see the fight start, let it finish and give winner a chance to ID before shooting. There's a few things wrong with this. First off, and most obviously, there are a number of factors that could tell you who started the fight without having to see it immediately. We aren't morons, sound is important. The first gunshot can give away who started the fight, you could see it around a corner, a KOS could be made as the fight starts, whatever. More importantly, though, are the rules about association. Association covers any case where someone fails to act to stop what is "clearly" a traitor at work, and is, while not directly stated (this is a problem), presumed to be an OK reason to KOS, it fails to cover the situation of joining a fight midway. As the rules stand right now, witnessing a fight in progress is a lose-lose situation. You could join the fight, make an improper judgement, and get autoslayed; OR you could avoid joining the fight, the traitor dies, and you are then KOS'd off association for following the rules, yet have no recourse yourself. This also overlaps with rules about crossfire (of which there are none), where you can be slayed for accidentally shooting someone in the process of trying to kill a traitor. As there is no written rule to cover this, if the mod handling your case decides you deserve a slay, you have no recourse to contest their decision, however wrong it may be. This is, of course, just one case. I encourage any and all people who have more examples to give them, as the more examples we have, the better new rules could be. My problem with the current set of rules is that, in order to "stay safe" from punishment, you are required to lobotomize yourself and use absolutely no critical thinking skills. In a server where some people have weapons that can melt you with just a few bodyshots, being forced to play "sitting duck" for someone that is obviously a traitor just because you did not see them directly shoot them in the face (don't worry, they just went into a room alone with someone, shut the door, murdered them, then opened it and ran away while you heard and saw half of it.) is incredibly annoying. Oh yeah, and one last bit. Why is moving testers not KOS? There's literally no reason to do this unless you're a traitor. Come the hell on. All it does is let random people troll detectives and they have no power to respond.
  8. In-Game Name of Offender: negev SteamID of Offender: STEAM_0:0:98715316 Which server was this on?: TTT #3 Date of Incident: 05/09/2019 Report Reason: attempt RDM of tbuddy + l What Happened: T buddy shoots me in face with shotgun, doesn't kill. I kill him. He leaves. Were there any staff members online? If yes, who?: No. Witnesses: Chk Evidence: Logs show what happened. Screencap of DC also provided. Do you understand you may not flame/harass in the replies?: Yes
  9. In-Game Name of Offender: DeadSound115 SteamID of Offender: STEAM_0:1:53021810 Which server was this on?: TTT #4 Date of Incident: 03/14/2019 Report Reason: Mass RDM What Happened: Round starts, user takes a shotgun and just starts going wild. Round ends, and they leave saying something along the lines of "no admins on, I won't be punished". It's in the screencap. Were there any staff members online? If yes, who?: No Witnesses: Vibrant Firebird Evidence: Do you understand you may not flame/harass in the replies?: Yes