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  1. I would be all for that as well, and it will 100% be the people that rely on it that don't want it gone of course. It is like I said significantly better than other perks, because it does multiple things with one, which is why I am suggesting this in the first place.
  2. That is fine because that is the SPECIFIC purpose, but hp bloom is literally a better hard hat as it tanks more headshot damage and gives you more hp to tank body shots. With hardhat they have 100hp still, but body shots will be more effective. Hp bloom is so much better than hardhat because it does hardhats job by tanking an extra hs + more.
  3. It still will tank damage? I'm just saying it should scale for headshots to allow you to 2 shot hs, because headshots should always be rewarded the same. With an armor + hp bloom it can take up to 4-5 headshots where normally armor takes 2-3, which is a significant difference.
  4. No? I'm clearly just making a suggestion to balance it out as it is substantially better than other powerups and is a bit unfair, i'm just saying this to make it so it would be a little more rewarding for headshots, because as i said headshotting someone 2 taps and clearly using a gun specified for that should be rewarded. People living with 2/122 is pretty annoying when it happens fairly often and you do the most you can.
  5. Personally, I think that Health bloom in itself is a very unfair power-up and defeats the purpose of many guns. To fix this though, I would like to recommend a change that I believe would make it a bit more balanced. When you put on Health bloom, it literally just adds HP and this ruins many guns that normally 2 tap. To fix this, Health bloom should scale headshot damage to make it do whatever it would do to someone with 100 hp. So if a gun does 50 headshot damage to 100 hp players, then the damage would scale to 62 to someone with 124 hp. This would balance the power up to where its not just blatantly better than others, but still not defeat the purpose as you still would have a boost of hp for body shots. Headshots should be rewarded the same to someone with 100 hp or 120+. Not very fun headshotting someone 2 times and hitting them down to a number where they would have died normally, especially when you are using guns specifically to 2 tap armor and such.
  6. In-Game Name of Offender: Dank Excalibur moat.gg SteamID of Offender: STEAM_0:1:80090080 Which server was this on?: TTT Minecraft #1 Date of Incident: 07/06/2019 Report Reason: Purp RDM What Happened: Had sus on me in the middle of the round as det, proceeded to get DNA off of one of the T's that I had killed and started to say "KOS govector". I was double proven and after round he argued that the bodies were inno. Were there any staff members online? If yes, who?: None Witnesses: Evidence: https://steamcommunity.com/sharedfiles/filedetails/?id=1794335890 https://steamcommunity.com/sharedfiles/filedetails/?id=1794337066 https://steamcommunity.com/sharedfiles/filedetails/?id=1794344442 Do you understand you may not flame/harass in the replies?: Yes
  7. In-Game Name of Offender: Gaymer SteamID of Offender: STEAM_0:0:198185445 Which server was this on?: TTT #4 Date of Incident: 06/19/2019 Report Reason: Mass RDM What Happened: Flat out RDMed me and multiple others, and wouldnt answer my requests when I asked why he killed. Were there any staff members online? If yes, who?: None Witnesses: Evidence: https://gyazo.com/7ea6d964cc204f5bfa003ddcf15c527d https://gyazo.com/e38ba0204588702dc9a2529f46f77e2b https://gyazo.com/d8d3bbb4464ad2089eaf978d18f2b84d Do you understand you may not flame/harass in the replies?: Yes
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