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Jamsy

[Guide Event] The Most Efficient Way To Complete Daily Bounties

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This guide will help you to understand how to complete all the different daily bounties (referred to by most as "dailies") in the most efficient way possible. This includes tactics to complete them as quick as possible while avoiding breaking any rules. 

 

Each day, there are 4 Gray dailies, 4 Purple dailies and 4 Green dailies. Each tier has a different difficulty, with the harder ones giving greater rewards.

In order to make progress on a daily, there must be at least 4 people playing on your server.

Dailies are, as the name suggests, refreshed every day.

Checking in the #dailies channel on the Moat Gaming discord server will allow you to see the most recent dailies without having to open Garry's Mod. 

Performing actions that help other server members with dailies (such as calling detectives to bodies with DNA) is good courtesy, though actively working with the traitors/innocents while ruining the game for others is "metagaming", which is a punishable offence.

 

Phrases Used In This Guide:

Large Maps - This will be in reference to maps that are ideal for long range combat. Popular large maps include: ttt_dolls (and any variations), ttt_rooftops_2016_v1 (and any variations), ttt_desperados_2, ttt_waterworld, ttt_sands, ttt_crummycradle_a4, ttt_canyon_a4.

Small Maps - This will be in reference to maps that are ideal for close range combat. Popular small maps include: ttt_innocentmotel_v1, ttt_skyscraper, ttt_67thway_v14 (and any variations), ttt_terrortrain2018_final (and any variations), ttt_whitehouse_b2 (and any variations), ttt_community_pool (and any variations), ttt_clue_se (and any variations).

Spawnkill Maps - This will be in reference to maps in which most spawnpoints are condensed into one spot. Popular spawnkill maps include: ttt_innocentmotel_v1, ttt_crummycradle_a4, ttt_community_pool.

 

Below, every potential daily has been listed, along with effective strategies to complete each one.

The following colours will be used to determine which roles can complete each daily: 

Green = Innocent Blue = Detective Red = Traitor | Yellow = All Roles (usually excluding the Jester)

 

Gray Dailies:

Gray dailies reward the player with 2,500 Inventory Credits, 1,500 Player Experience and a 1 in 5 Chance for a High-End item. They are the easiest of the dailies to complete and can usually be achieved within normal gameplay.

Close Quarters CombatEliminate (8-20) terrorists, rightfully, while being close to your target. Can be completed as any role.

- Vote on (or !boost if you're VIP) a small map. This will mean that the majority of your kills will be close range. To help more, use close range guns such as the Mac 10/11, P90, and buckshot weapons.

Longshot KillerEliminate (7-14) terrorists, rightfully, while being far away from your target. Can be completed as any role.

- Vote on (or !boost if you're VIP) a large map. This will mean that the majority of your kills will be long range. To help more, use long range guns such as the Rifle, M24, SR-25 and MSBS.

Headshot ExpertEliminate (7-17) terrorists, rightfully, with a headshot as the cause of death. Can be completed as any role.#

- This daily can be completed while playing normally. Just make sure that you're making an effort to aim for the  head when going for kills.

One TapperEliminate (6-15) terrorists, rightfully, only with one shot kills. Can be completed as any role.

- This daily can be completed on any map, though large maps are more helpful. Use weapons with one tap capability such as the Rifle, M24, SR-25, Deagle and Revolver. You can also get a Springfield that deals over 100 damage so that it's easier to land a one tap.

Innocent ExterminatorExterminate (20-30) total innocents with any weapon. Can be completed as a traitor only.

-  This daily can be completed while playing normally. Try your hardest on traitor rounds in order to complete the daily as fast as possible.

Detective HunterEliminate a total of (5-15) detectives. Can be completed as a traitor only.

- This daily can be completed while playing normally, however, making an effort to prioritise detectives can help you complete the daily faster.

 

Purple Dailies:

Purple dailies reward the player with 5,000 Inventory Credits, 2,500 Player Experience and a 1 in 2 Chance for a High-End item. They involve challenges within normal gameplay but require an active effort to fully complete.

Demolition Expert - Eliminate (9-15) terrorists, rightfully, with an explosion as the cause of death. Can be completed as any role. 

- This daily is easiest on spawnkill maps as a traitor. If you throw an explosives into highly populated areas, you will be able to get multiple explosive kills within short amounts of time. Special equippable items such as the Dynamite, Babynade and Christmas Frag will spawn in with the player at the start of the round if equipped. Traitor weapons such as the Banana Bomb, Turtle Mine, Proximity Mine, C4 and Jihad are also give you eliminations towards this daily. The Drachenlord traitor weapon kills will not count towards this daily. Equipping the credit hoarder power-up will allow you to buy multiple explosives as a traitor. Be aware of the jester when throwing explosives as a jester kill will end the round.

Traitor Assassin - Eliminate (10-20) traitors rightfully. Can be completed as an innocent or detective only.

- This daily can be achieved while playing normally, though paying close attention to what's happening in the round can help you to find and eliminate traitors.

DNA Addicted - Use the DNA tool to locate (7-12) traitors. Can be completed as any role.

- This daily is easier on small maps as long range kills will leave a smaller DNA trace, making it harder to complete the daily. It isn't exclusive to the detective though, as any role can use a DNA scanner. You can even scan the guns of dead traitors to get points towards the daily, as the only objective is to find DNA that locates a traitor. This also means you can kill someone as a traitor, then DNA scan the body to get a point towards the daily.

Doctor Detective - Place down at least (2-4) health stations. Can be completed as a detective only.

- This daily simply requires patience to complete. Simply buy and place down a health station every round that you are the detective.

Anti-Traitor Force - In 1 round, eliminate (2-4) traitors, rightfully. Can be completed as any role.

- This daily can be achieved while playing normally. Like with the Traitor Assassin daily, paying close attention will help you to find traitors. You will not achieve the daily by RDMing your traitor buddies as a traitor, as the kills you get need to be rightful for the daily to count.

Body Searcher - Identify (10-25) unidentified bodies. Can be completed as any role.

- This daily can be achieved while playing normally, though identifying people that you have killed as a traitor will help you complete it faster.

Equipment User - Order (25-45) equipment items total. Can be completed as a traitor or detective only.

- This daily is easiest to complete if you use the Credit Hoarder power-up. Equip it in your inventory an you will start traitor and detective rounds with more credits than usual. Items such as the Grappling Hook can be bought more than once from the equipment menu, which is helpful if you want to use as many credits as possible.

No Equipments Allowed - Win (5-13) rounds as a traitor or detective without purchasing a single equipment item.

- This daily can be achieved while playing normally. However, sometimes the result of the round can be influenced less by your actions on bigger servers, as there are more people who can change the result of the round. If you believe in your own ability to win rounds, playing on a less populated Moat server can be beneficial as the round will be influenced more by you.

Knife Addicted - Eliminate (4-7) terrorists, rightfully, with a knife. Can be completed as any role.

- This daily is easiest to complete on small maps where it's easier to get closer to other players. It may require a bit of patience as you can only buy one knife per round. Though the knife can only be purchased as a traitor, an innocent or detective can pick one up to get a rightful kill with it, which counts towards the daily.

 

Green Dailies:

Green dailies reward the player with 7,500 Inventory Credits, 4,000 Player Experience and a 1 High-End item. They usually require you to completely change the way that you play to complete them. They require the most effort out of the 3 types of dailies, but give the best reward.

Gun-Specific Dailies - Eliminate (35-65) terrorists, rightfully, with (specific) weapon. Can be completed as any role.

- Owning one of each type of gun will help you be ready for when these dailies appear. Playing on small maps will help with close range weapons such as SMGs, while playing on large maps will help with long range weapons such as Rifles.

Double Killer - Eliminate an innocent back to back with another kill (15-25) times. Can be completed as a traitor only with guns.

-  Owning a powerful gun that can kill multiple people with one magazine will help for this daily. Try to line up two kills before shooting as it will reduce the risk of failing to kill both targets. Note that this daily can only be completed with guns, so any explosion kills will not count towards the daily.

An Explosive Ending - With 1 explosion, eliminate (4-6) terrorists rightfully. Can be completed as any role.

- Using explosives on spawnkill maps, using similar tactics to the demolition expert daily, this daily can be achieved. A common tactic is to place down a proximity mine and then quickly shoot it to blow up a large crowd of people. This is generally preferred over using a Jihad Bomb as it is more reliable and discrete.

Airborn Assassin - Eliminate (20-35) terrorists with a gun, rightfully, while airborn. Can be completed as any role.

- Equipping the froghopper power-up, as well as turning on automatic bunny-hop (settings > gameplay > automatically bunny-hop > on) will be crucial for completing this daily. The froghopper will give you more air time while the automatic bunny-hop will reduce the amount that you touch the floor. Combining these will help you get midair kills faster.

The A Team - Win (3-5) rounds as a traitor with none of your traitor buddies dying. Can be completed as a traitor only.

- This daily is probably the most frustrating to complete as it only takes one person to ruin the round for you. Sometimes, that person could end up being you. If you know that you aren't the best at staying alive for a while round, maybe take a step back to let your traitor buddies try and win it for you. If you're fully confident in your ability, playing on a less populated Moat server could be beneficial as it reduces the chance of others interfering with your progress, just like with the No Equipments Allowed daily.

 

Note: I have potentially missed a couple dailies, mentioned a few removed ones or gotten some of the numbers wrong. Please feel free to point out any mistakes in the replies.

 

Edited by Jamsy (see edit history)
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