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NuggetisNun

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  1. He already commented he wasn't going to fix it, he said he liked it ending at 9 am (West Coast time,whatever that time zone is called)
  2. In-Game Name of Offender: Communist Killer SteamID of Offender: STEAM_0:1:172053952 Which server was this on?: TTT #1 Date of Incident: 12/29/2019 Report Reason: Purp RDM What Happened: Randomly shot me with the bow. Were there any staff members online? If yes, who?: Nope Witnesses: Evidence: https://steamcommunity.com/sharedfiles/filedetails/?id=1952077627 Do you understand you may not flame/harass in the replies?: Yes
  3. Just switch servers before you get banned? You get a warning prior, plus if someone is RDMing and Staff aren't coming just change servers?
  4. The point of VIP having power to kick is to take a load of off Staff since they are exactly "abundant"... VIPs are intended to kick the serious trouble makers aka Mass RDMers and Super Toxic players and later report them on the forums. I don't quite understand how adding a timer is going to solve any issue here but cause more issues, I'm sorry. I get your point, you believe that if we add back timer Staff have a chance to respond and follow through and just give a higher ban to begin with, I get that... but how often does that actually happen? It's not very often. And No, I don't believe all VIPs will use their power the way they are suppose too, but I don't see how adding a timer will effect that at all. Sorry.
  5. Explain? Staff can still punish players that abuse their votekick powers if a player files a report... adding back timer would still rely on the same principle that you are trusting players to report people abusing their power and not waiting to kick.
  6. If it was added, would need a revise on spawn points. Due to it only having 4-5 spawn points so most of the server would die instantly. Otherwise, looks nice.
  7. With all due respect, I don't see how adding a timer on it will stop people abusing their votekick powers. If a player truly wants to kick someone over 1 accidental RDM, they are going to do it doesn't matter if they wait 15 mins or not. The timer was removed because when players are getting Mass RDMed by some jackass or having some guy spam the hard R they shouldn't have to sit there and deal with it until Staff either finally show up or don't show up at all. TL:DR, If a player is going to abuse votekick they are going to abuse it, nothing is going to stop them. Simple.
  8. Your Discord Name: Nugget#3512 Staff Member That Banned You: wildmonkei Ban Reason: N/A What Happened: Not entirely sure what happen, believe the ban was little over a month ago? Just recently got back now that the whole "Moat Drama" calmed down, was just interested in getting back into the community if possible. P.S. Not sure who banned me but it requires I put someone down so I just put Monkei, apologizes if I was suppose to put something else down. Did you break any rules?: Yes Witnesses: Do you regret doing what you did?: Yes Do you promise not to break any rules after your ban?: Yes
  9. Yes, so you can then die by a Player for killing the Det. The whole point in this thread is to make it so your T round isn't ruined.
  10. Trust me pushing f2 when I die is pure instinct at this point shit half the time I don’t even realize I do it. So ye I see no point in adding this and wasting devs time in trying to fix TTT code, it’s a small bug that prob isn’t easy to fix, if it is then I’m all for it but I highly doubt it is since it’s a TTT thing.
  11. I mean with all due respect, how fucking lazy do you have to be for you to not feel bothered to push f2 when you die. Like it be different if it was difficult but you literally just hit f2 once on your keyboard, I know damn well you got nothing else to do after you die spending half a second hitting a key.
  12. Personally, I see the positives and negatives in this: Yes, it will help get the IC that is coming into the Economy out due to people wanting to buy mutators, but if people can just buy Mutators out the store then it might lead to people not wanting to decon their ascendeds in hoping to double their money dropping mutators. Persoanlly, I say don’t add mutators to the store, not having them in the store and just having them this way has never been a issue before. Only reason it’s a issue now is because they are in high demand and selling to the highest bidder; The way a economy should work, which is nice af for people deconstructing their Ascendeds in hopes of obtaining a mutator. Adding this in will only hurt that market for mutators. TL:DR, I don’t think it should be added to the store, there is just high demand for them right now, as soon as Summer event over it’ll drop back down.
  13. Not anymore mac11 and a lot of other weps became base weapons.
  14. Omg, you are actually just ignoring his point. He's saying add a way to prevent players and staff time by making a fucking report. If it gives you a notification that someone had DNA then you don't need to make a report / have to check logs to see if they are lying. It's a small thing that would make things for players and staff a lot easier.
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